Adding a mod

To add a mod not present by default in the control panel 2 solutions:

The first is to open a support ticket indicating the mod download url and if possible a link to a page containing specific installation instructions for the mod. We will then add it to the control panel as soon as possible.


Second solution "do it yourself":

Upload your mod in the mods folder of your server via FTP. Example with promod you would get:
/Mods/promod/
Inside the promod folder you must have the mod files (.ff and .iwd + .cfg config files).
A mod is generally composed of:
One or more files in .cfg
1 .ff file
1 .iwd file

Once your uploaded files then you have to create a new command line using the "command line switch" from your control panel:
Click New and then enter a name for your new example command line "promod". Do not use spaces or special characters.

The arguments to use:

+set fs_game : this is the folder where your mod is installed, so in our example it is "mods/promod" without quotes.
+set sv_punkbuster : put 0 to disable PunkBuster or 1 to enable
+exec is the config file to run such as "server.cfg" for example. Note that in the case of a mode with multiple config files you will need to set the main file and then inside of that file add the following lines:
exec file2.cfg
exec file3.cfg
etc.
replacing file2.cfg, file3.cfg etc by the names of your secondary config files

+map_rotate is used to start the rotation of map

+ map is the first map to load in eg "mp_crash"


Finally save and select the new command line created for it to be used by the server and then connect to your server to make sure everything is ok.

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